Jan Urschel ist ein deutscher Konzeptdesigner und Illustrator, der in Singapur lebt und arbeitet. Mit prominenten Kunden wie Paramount Pictures, Warner Bros, Lucasfilm, Marvel, EA, Sony, Ubisoft, LucasArts, Cloud Imperium Games, Psyop und vielen anderen gehört Urschel eindeutig zur Spitze seines Fachs und entwirft Konzepte für die unterschiedlichsten Bereiche, von Spielen wie Call of Duty und Assassin's Creed bis hin zu Filmen wie Ghost in the Shell. Seine privaten Arbeiten sind oft auf die Fotografie ausgerichtet, seiner ersten Leidenschaft als Designer, wovon sein laufendes Project T zeugt: eine künstlerische Auseinandersetzung mit der modernen asiatischen Metropole anhand von Fotos, digitalen Designs oder der Kombination aus beidem.
Jan Urschel Biographie
Some projects Jan Urschel did
Untitled Star Wars Sequel
Guardians of the Galaxy (animated series)
Borderlands - The Pre-Sequel
Assassin's Creed 5 - Unity
Assassin's Creed 4 - Black Flag
Star Citizen
Star Wars 1313
Star Wars First Assault
Command + Conquer
+ Several unannounced AAA and casual games as well as short and feature film titles
Publications and Awards
Nuthin But Mech Vol.3
Nuthin But Mech Vol.2
The Art of Assassin's Creed: Unity
The Art of Assassin's Creed IV: Black Flag
Digital Painting Techniques 6
Advanced Photoshop Magazine (#121)
Star Wars Art: Concept
Spectrum 20
Expose 11 (Excellence Award in Concept Art)
Digital Art Masters 8
Vertex 2
2dartist. magazine (#97, #99, #104)
ImagineFX #92/95
ConceptArtWorld feature (personal)
ConceptArtWorld feature (Assassin's Creed 4)
The Collective - Interview
Some clients
Warner Bros
Lucasfilm
EA Capital Games
Microsoft/Reagent Games
EA Visceral Games
Sony Computer Entertainment America LLC
Marvel Animation
Cloud Imperium Games
Psyop
Ubisoft
LucasArts
Darkside Game Studios
Certain Affinity
MKVFX
West Studio
Digital Frontier
Untitled Star Wars Sequel
Guardians of the Galaxy (animated series)
Borderlands - The Pre-Sequel
Assassin's Creed 5 - Unity
Assassin's Creed 4 - Black Flag
Star Citizen
Star Wars 1313
Star Wars First Assault
Command + Conquer
+ Several unannounced AAA and casual games as well as short and feature film titles
Publications and Awards
Nuthin But Mech Vol.3
Nuthin But Mech Vol.2
The Art of Assassin's Creed: Unity
The Art of Assassin's Creed IV: Black Flag
Digital Painting Techniques 6
Advanced Photoshop Magazine (#121)
Star Wars Art: Concept
Spectrum 20
Expose 11 (Excellence Award in Concept Art)
Digital Art Masters 8
Vertex 2
2dartist. magazine (#97, #99, #104)
ImagineFX #92/95
ConceptArtWorld feature (personal)
ConceptArtWorld feature (Assassin's Creed 4)
The Collective - Interview
Some clients
Warner Bros
Lucasfilm
EA Capital Games
Microsoft/Reagent Games
EA Visceral Games
Sony Computer Entertainment America LLC
Marvel Animation
Cloud Imperium Games
Psyop
Ubisoft
LucasArts
Darkside Game Studios
Certain Affinity
MKVFX
West Studio
Digital Frontier