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City at Night

The city is everything in Mirror's Edge Catalyst. Glass, as is clear from the video game's back-story, counts close to fourteen million citizens. Its modernist architecture is symbolic of Conglomerate greatness and makes it one of the more advanced cities in Cascadia. Of course this means little to protagonist Faith and her band of Runners, who see Glass in terms of challenge and conflict. In 'City at Night', Mirror's Edge Catalyst concept artist Frej Appel captures Faith at a contemplative moment: back in town after juvenile detention, she is still deciding on what the city means to her.

This limited-edition concept art print is part of the official Mirror's Edge Catalyst print collection by Cook & Becker and DICE.


DICE (or: EA Digital Illusions CE AB, in full) is a Swedish video game developer from Stockholm, best known for its highly successful Battlefield, Mirror’s Edge, and Star Wars games.

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